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MURACH'S HTML5 AND CSS3, 3RD EDITION
NRS 2240.00
 
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ANDROID IN PRACTICE
Android in practice is treasure trove of android goodness, with over 100 tested, ready-to-use techniques including complete end-to-end example applications and practical tips for real world mobile application developers. written by real world android developers, this book addresses the trickiest questions raised in forums and mailing lists. using an easy-to-follow problem/solution/discussion format, it dives into important topics not covered in other android books, like advanced drawing and graphics, testing and instrumentation, building and deploying applications, using alternative languages, and native development. if you are new to android, or even if you have a few cycles under your belt, you will love the quick "pre-flight check" where you will review key platform details and tools and the building blocks of all android applications. then, you will delve into android use cases-from visual elements and style, to saving and sharing data, networking, background tasks, concurrency, and more. this book assumes you have a working knowledge of java, but no prior experience with android is required. part 1 background and fundamentals 1 introducing android 1.1 android in a nutshell 1.2 hello android! 1.3 java, but not java java 1.4 linux, but not linux linux 1.5 more capabilities with native libraries 1.6 tools of the trade 1.7 summary 2 android application fundamentals 2.1 the dealdroid application 2.2 core building blocks 2.3 application manifest 2.4 resources 2.5 layout, views, and widgets 2.6 activities 2.7 adapters 2.8 intents and intentfilters 2.9 the application object 2.10 summary 3 managing lifecycle and state 3.1 defining an android application 3.2 knowing the activity lifecycle 3.3 controlling activity instance state 3.4 getting things done within a task 3.5 summary part 2 real world recipes 4 getting the pixels perfect 4.1 the mymovies application 4.2 view hierarchies and rendering 4.3 arranging views in layouts 4.4 expanding on listview and adapter 4.5 applying themes and styles 4.6 working with drawables 4.7 creating portable user interfaces 4.8 summary 5 managing background tasks with services 5.1 it?s all about the multitasking 5.2 why services and how to use them 5.3 scheduling and services 5.4 summary 6 threads and concurrency 6.1 concurrency in android 6.3 working with asynctask 6.4 miscellaneous techniques 6.5 summary 7 storing data locally 7.1 reading and writing files 7.2 maintaining preferences 7.3 working with a database 7.4 inspecting sqlite databases 7.5 summary 8 sharing data between apps 8.1 process-to-process sharing 8.2 accessing common data 8.3 summary 9 http networking and web services 9.1 basic http networking 9.2 consuming xml and json web services 9.3 how to gracefully recover from network failures 9.4 summary 10 location is everything 10.1 a brief introduction to geospatial coordinates 10.2 location managers, providers, and listeners 10.3 building a map-based application 10.4 summary 11 appeal to the senses using multimedia 11.1 features too good for a feature phone 11.2 managing media 11.3 media playback 11.4 capturing input 11.5 summary 12 2d and 3d drawing 12.1 drawing with the 2d libraries 12.2 3d and opengl es 12.3 summary part 3 beyond standard development 13 testing and instrumentation 13.1 testing the android 13.2 pulling strings: android instrumentation 13.3 beyond instrumentation: mocks and monkeys 13.4 summary 14 build management 14.1 building android applications 14.2 managing builds with maven 14.3 build servers and continuous builds 14.4 summary 15 developing for android tablets 15.1 tablet prep 15.2 tablet fundamentals 15.3 summary appendix a debugging tools of the trade appendix b extending android development appendix c proguard appendix d monkeyrunner index

Author : Charlie collins, michael galpin, matthias kappler
Publication : Dreamtech press
Isbn : 9789350042397
Store book number : 107
NRS 960.00
  
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MURACH'S PYTHON PROGRAMMING
NRS 1560.00
 
 
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